00: Animation & world creation/compositing

This was a personal project in which I rigged an astronaut 3D model and implemented Mixamo animation cycles. I was trying to emulate a science fiction scene with a lighter animated tone. I rendered using Redshift and rendered in multiple passes to composite the sand particles using Trapcode Particular. I particularly like the rack focus in this render and enjoyed having to work around that during the compositing phase.

You can see more of this clip in this section of my website.

02: Design, rigging & animation

This was another personal project that I am still in the process of creating. This character was modeled and rigged inside of Cinema 4D. I pose to pose animated the character getting some gnarly airtime and busting out a 360. I brought this animation into Marvelous Designer to design and implement a sick pair of ski pants and this years trendy puffy. The render was done using C4D's standard renderer and sketch and toon. I have been exploring new creative processes with this project utilizing C4D. I am working on a short animated film about "ski bums"

You can see more of this clip in this section of my website.

05: Design & animation

This is another shot from "ski bums" This is an animation of the actual ski bum in the project who was drawn in multiples passes inside of Photoshop.

You can see more of this clip in this section of my website.

07: Design & animation

In this shot I designed, modeled and animated this character to mimic a dance section. I was inspired by an individual I ran into in South Beach and sketched out and exaggerated his overall body and facial features. I then rigged and animated frame by frame using a live action dance video as a reference. I like how this character turned out and was rendered with a clay texture applied to his skin which I think may have gave him a more Pixar look.

You can see more of this clip in this section of my website.
You can also see a behind the scenes hyper lapse of this renders creation here.

08: Design & animation

In this clip I took the same approach to the previous only I sketched out a series of ducks to dance in multiple environments. This was created for a web series project for children that had musical artist composing songs in the voice of different animals and genres of music. 

Please contact me if you’d like to see more from this project.

09: Animation, design was done by my very talented friend Eugenia Imazio

This animation was a concept for a project we created with TCC. The look was a 2d vector flat design with a strong primary color palette. Eugenia designed these frames inside of Adobe Illustrator and I took them into after effects and brought them to life.

13: Design, animation & compositing

This was created in Cinema 4D using redshift. I modeled the environments to be a replica of my apartment and wanted to have everything live on a cube that would rotate. I think it is a unique way to showcase multiple rooms or scenes inside of 3D.

You can see more of this clip in this section of my website.

15: Design, animation & compositing

Here is another scene living on a cube in 3D space only this is an exterior of a Miami Beach apartment. I modeled and textured everything here and then animated the elements to fall into place. The water on the beach was also a challenge which you can see the wet sand dry as the waves recede.

You can see more of this clip in this section of my website.
You can also see a behind the scenes hyper lapse of this renders creation here.

16: Design, animation & compositing

This was created as a promotional video for the healthcare workers during the 2020 Pandemic. I had quite a bit of fun adding elements to this scene. The healthcare workers were modeled by Daveido 3D Models and manipulated, rigged, and animated by me. For this animation I chose to render using the Standard Render with sketch and toon applied. 

You can see more of this clip in this section of my website.
Link to some more models created by Daveido3D here.

18: Design, animation & compositing

This is a segment from the intro credits for The Giant Killer Documentary. I designed animated and edited the opening music scene for this Vietnam bio doc as well as designed and animated all of the lower 3rd graphics within the film. It was a very fun project to work on and involved sifting through 100's of hours of archival photos and video with the director and work with him to create this.

You can stream The Giant Killer on Amazon Prime.

21: Design & animation

This animation was created to introduce a new product by Lyft called Halo. This was their way of saying which neighborhood Halo would be offered in. Halo is location-targeted ads on top of rideshare vehicles, using online data to serve offline ads. I created many different video ads for Halo to show New Yorkers what was happening around their neighborhood.

You can see more of this clip in this section of my website.